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The purpose of this study is to determine the occupational needs and barriers faced by esports players as they participate in daily life and advocate for occupational therapy's potential role. A qualitative survey of 9 participants and 6 interviews were given. Thematic analysis identified themes of stigma surrounding seeking medical intervention in esports, as well as negative perceptions of how esports are viewed. Experience with an ergonomics specialist contributed to the understanding of basic ergonomics principles, proper measurement, and assessment of stations. This needs assessment provided a basis for understanding participant experiences in relation to the role occupational therapists in esports.

Publication Date

Summer 8-16-2022


University of St. Augustine for Health Sciences


esports, video games, routines, stigma, needs and barriers, OT role

Medical Subject Headings

Video Games, Occupational Therapy, Ergonomics, Needs Assessment, Qualitative Research


Occupational Therapy


Poster presented at the Virtual OTD Capstone Symposium, held online at the University of St. Augustine for Health Sciences August 5-11, 2022.

Assessing the Needs and Barriers of Esports Players in Participating in Esports and Daily Life

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