Title
Assessing the Needs and Barriers of Esports Players in Participating in Esports and Daily Life
Files
Download Full Text (346 KB)
Description
The purpose of this study is to determine the occupational needs and barriers faced by esports players as they participate in daily life and advocate for occupational therapy's potential role. A qualitative survey of 9 participants and 6 interviews were given. Thematic analysis identified themes of stigma surrounding seeking medical intervention in esports, as well as negative perceptions of how esports are viewed. Experience with an ergonomics specialist contributed to the understanding of basic ergonomics principles, proper measurement, and assessment of stations. This needs assessment provided a basis for understanding participant experiences in relation to the role occupational therapists in esports.
Publication Date
Summer 8-16-2022
Publisher
University of St. Augustine for Health Sciences
Keywords
esports, video games, routines, stigma, needs and barriers, OT role
Medical Subject Headings
Video Games, Occupational Therapy, Ergonomics, Needs Assessment, Qualitative Research
Disciplines
Occupational Therapy
Recommended Citation
Musacco, K., MacDermott, S., & Stoltenberg, S. (2022, August 16). Assessing the Needs and Barriers of Esports Players in Participating in Esports and Daily Life. Poster presented at the Virtual OTD Capstone Symposium, University of St Augustine for Health Sciences. Retrieved from https://soar.usa.edu/otdcapstonessummer2022/7
Comments
Poster presented at the Virtual OTD Capstone Symposium, held online at the University of St. Augustine for Health Sciences August 5-11, 2022.