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Description
Electronic sports, also known as esports, refers to organized and competitive video gaming against other players or teams. Unlike traditional sports, esports is sedentary, with athletes spending several hours daily seated at their gaming stations. Additionally, esports athletes lack the knowledge of ergonomic hazards and how to mitigate occupational overuse syndromes and mental health challenges. The purpose of this project was to create a video training series from an occupational therapy perspective to educate esports athletes on the ergonomic hazards of esports to improve participation, occupational performance, and quality of life of esports athletes.
Publication Date
Spring 2024
Publisher
University of St. Augustine for Health Sciences
Keywords
Occupational therapy, Esports, Ergonomics, Occupational overuse syndrome
Medical Subject Headings
Occupational therapy, Occupational overuse syndrome, Mental health
Disciplines
Education | Occupational Therapy
Recommended Citation
Do, D., Gerardi, S. M., & Singleton, B. (2024, April 1). Ergonomics in Esports: A Video Training Series for Esports Athletes. Poster presented at the Virtual OTD Capstone Symposium, University of St Augustine for Health Sciences. Retrieved from https://soar.usa.edu/otdcapstonesspring2024/37
Comments
Poster presented at the Virtual OTD Capstone Symposium, held online at the University of St. Augustine for Health Sciences on April 10-17, 2024.