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Description

Electronic sports, also known as esports, refers to organized and competitive video gaming against other players or teams. Unlike traditional sports, esports is sedentary, with athletes spending several hours daily seated at their gaming stations. Additionally, esports athletes lack the knowledge of ergonomic hazards and how to mitigate occupational overuse syndromes and mental health challenges. The purpose of this project was to create a video training series from an occupational therapy perspective to educate esports athletes on the ergonomic hazards of esports to improve participation, occupational performance, and quality of life of esports athletes.

Publication Date

Spring 2024

Publisher

University of St. Augustine for Health Sciences

Keywords

Occupational therapy, Esports, Ergonomics, Occupational overuse syndrome

Medical Subject Headings

Occupational therapy, Occupational overuse syndrome, Mental health

Disciplines

Education | Occupational Therapy

Comments

Poster presented at the Virtual OTD Capstone Symposium, held online at the University of St. Augustine for Health Sciences on April 10-17, 2024.

Ergonomics in Esports: A Video Training Series for Esports Athletes

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